Tarides Research Project: OCaml bytecode running on the nRF52 embedded platform, using the standard OCaml runtime with RIOT OS.
Tarides Internship Project: OCaml bytecode running on a highly-constrained embedded platform
Signed-distance-function based ray-marching renderer written in GLSL in a fragment shader, for running on a GPU. Renders 3D fractals in real time. (C++/GLSL) - Jan 2019