Reproducing images with geometric primitives.
A simple Minecraft clone written in C using modern OpenGL (shaders).
Go Graphics - 2D rendering in Go with a simple API.
Software-only 3D renderer written in Go.
Heightmap meshing utility.
Isolate and remove the background gradient from images of paper.
Rush Hour puzzle goodies!
Some code for generating topographic contour maps.
Diffusion-limited aggregation, fast.
An implementation of Andy Lomas' Cellular Forms.