The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.
UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.