Ray tracing examples and tutorials using VK_KHR_ray_tracing
OpenGL sample for shader-based occlusion culling
optimized screen-space ambient occlusion, cache-aware hbao
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
shared source code and resources needed for the samples to run
Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
OpenGL sample on various rendering approaches for typical CAD scenes
OpenGL sample for NV_command_list
Vulkan sample rendering 3D with 'worker-threads'
GPU classifies how to render millions of particles
Display an image created by Vulkan compute shader, with OpenGL
Vulkan sample showing a high quality super-sampled rendering
OpenGL sample for the new GL_NVX_linked_gpu_multicast extension
GLSL code generator to aid use of Vulkan's descriptor set indexing