Ray tracing examples and tutorials using VK_KHR_ray_tracing
OpenGL sample for shader-based occlusion culling
shared source code and resources needed for the samples to run
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
optimized screen-space ambient occlusion, cache-aware hbao
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
OpenGL sample on various rendering approaches for typical CAD scenes
Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing
OpenGL sample for NV_command_list
Display an image created by Vulkan compute shader, with OpenGL
A comprehensive collection of modular libraries for high-performance graphics development
Vulkan sample rendering 3D with 'worker-threads'
GPU classifies how to render millions of particles
Vulkan sample showing a high quality super-sampled rendering
OpenGL sample for the new GL_NVX_linked_gpu_multicast extension
GLSL code generator to aid use of Vulkan's descriptor set indexing