Textures.js is a JavaScript library for creating SVG patterns
Glsl implementation of the PCG algorithm for the generation of random numbers.
My personal website.
Utility function for the tessellation of the [0, 1] plane.
GLSL implementation of the simple alpha compositing function.
GLSL implementation of the Rodrigues's rotation formula.
Example of use of the glsl-pcg-prng npm module.
Glsl implementation of the Euclid's algorithm for the calculation of the greatest common divisor.