Add it to a GitHub README or profile β the card updates as the ranking changes:
A 3D lunar rover survey game. WebGL2, no build step, no third-party assets - every texture and sound generated at runtime.
A 3D sandcastle simulator that runs entirely on the GPU. No engine, no libraries, no asset files, no build step. Built in one prompt with Claude Code.
A 3D pottery game with no art assets: the clay, the glaze chemistry, the kiln and every texture in the room are computed at runtime. Built with Claude Opus 5 in Ultracode mode.