minimal but extensible header only implementation of photon mapping in C++
Volumetric progressive photon mapping written in C++.
Render Cornell Box with Path Tracing in GLSL(version 330 core)
Some examples of OpenGL compute shader.
Code example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".
Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.
experiment environment for realtime graphics methods in OpenGL
simple model viewer