Godot 4.4 Cursor rules: coding standards, architecture patterns, and performance tips for AI-assisted game dev.
What is the BlueBirdBack/godot-cursorrules GitHub project? Description: "Godot 4.4 Cursor rules: coding standards, architecture patterns, and performance tips for AI-assisted game dev.". Explain what it does, its main use cases, key features, and who would benefit from using it.
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