Computational-geometry

Computational-geometry

Habrador

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

1.5k Stars
159 Forks
1.5k Watchers
C# Language
mit License
100 SrcLog Score
Cost to Build
$387.2K
Market Value
$1.28M

Growth over time

10 data points  ·  2021-08-01 → 2026-04-01
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What is the Habrador/Computational-geometry GitHub project? Description: "Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Computational-geometry

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git clone https://github.com/Habrador/Computational-geometry.git

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[email protected]:Habrador/Computational-geometry.git

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