What is the huailiang/ibl_proj GitHub project? Description: "在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图". Written in HLSL. Explain what it does, its main use cases, key features, and who would benefit from using it.
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