ioGame

ioGame

iohao

无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、webSocket、tcp、socket;java Netty 游戏服务器框架; Java Netty Game Server.

1.1k Stars
251 Forks
1.1k Watchers
Java Language
agpl-3.0 License
Cost to Build
$195.6K
Market Value
$772.8K

Growth over time

7 data points  ·  2022-09-01 → 2025-09-01
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What is the iohao/ioGame GitHub project? Description: "无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、webSocket、tcp、socket;java Netty 游戏服务器框架; Java Netty Game Server.". Written in Java. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone ioGame

Clone via HTTPS

git clone https://github.com/iohao/ioGame.git

Clone via SSH

[email protected]:iohao/ioGame.git

Download ZIP

Download master.zip

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