ios_app

ios_app

cubacadabra

Native iOS client for Cubacadabra, built with Swift. Loads portable game packages, uses the shared Rust engine for simulation, Luau scripting, and Metal rendering, and connects to multiplayer worlds over WebSockets.

2 Stars
0 Forks
0 Watchers
Swift Language
gpl-3.0 License
49.1 SrcLog Score
Cost to Build
$70.5K
Market Value
$44.8K

Growth over time

1 data points  ·  2026-09-13 → 2026-09-13
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What is the cubacadabra/ios_app GitHub project? Description: "Native iOS client for Cubacadabra, built with Swift. Loads portable game packages, uses the shared Rust engine for simulation, Luau scripting, and Metal rendering, and connects to multiplayer worlds over WebSockets.". Written in Swift. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone ios_app

Clone via HTTPS

git clone https://github.com/cubacadabra/ios_app.git

Clone via SSH

[email protected]:cubacadabra/ios_app.git

Download ZIP

Download main.zip

Found an issue?

Report bugs or request features on the ios_app issue tracker:

Open GitHub Issues