Browser-based ninja action platformer with shuriken combat, built in TypeScript and PixiJS, inspired by retro NES physics
What is the kako-jun/legend-of-window-ninja GitHub project? Description: "Browser-based ninja action platformer with shuriken combat, built in TypeScript and PixiJS, inspired by retro NES physics". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download main.zipReport bugs or request features on the legend-of-window-ninja issue tracker:
Open GitHub Issues