A liquid glass effect library for the web. Apply realistic glass refraction, blur, chromatic aberration, and lighting effects to any HTML element using WebGL shaders.
What is the ybouane/liquidglass GitHub project? Description: "A liquid glass effect library for the web. Apply realistic glass refraction, blur, chromatic aberration, and lighting effects to any HTML element using WebGL shaders.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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