mojoshader

mojoshader

icculus

Use Direct3D shaders with other 3D rendering APIs.

220 Stars
50 Forks
7 Watchers
C Language
zlib License
100 SrcLog Score
Cost to Build
$3.34M
Market Value
$12.48M

Growth over time

11 data points  ·  2021-08-01 → 2026-09-01
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What is the icculus/mojoshader GitHub project? Description: "Use Direct3D shaders with other 3D rendering APIs.". Written in C. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone mojoshader

Clone via HTTPS

git clone https://github.com/icculus/mojoshader.git

Clone via SSH

[email protected]:icculus/mojoshader.git

Download ZIP

Download main.zip

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