mojoshader

mojoshader

icculus

Use Direct3D shaders with other 3D rendering APIs.

107 Stars
26 Forks
107 Watchers
C Language
zlib License
Cost to Build
$3.21M
Market Value
$5.54M

Growth over time

7 data points  ·  2021-08-01 → 2023-07-01
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What is the icculus/mojoshader GitHub project? Description: "Use Direct3D shaders with other 3D rendering APIs.". Written in C. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone mojoshader

Clone via HTTPS

git clone https://github.com/icculus/mojoshader.git

Clone via SSH

[email protected]:icculus/mojoshader.git

Download ZIP

Download master.zip

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