nano-dux

nano-dux

singh-ps

Lightweight, Redux-inspired state container for Unity built on the R3 reactive library. Zero-allocation dispatch of value-type actions; immutable, copy-on-write state snapshots; reactive subscriptions via BehaviorSubject. Predictable, performant, maintainable game state management.

4 Stars
0 Forks
4 Watchers
C# Language
mit License
64.9 SrcLog Score
Cost to Build
$12.2K
Market Value
$9.1K

Growth over time

3 data points  ·  2026-04-08 → 2026-04-23
Stars Forks Watchers
💬

How do you feel about this project?

Ask AI about nano-dux

Question copied to clipboard

What is the singh-ps/nano-dux GitHub project? Description: "Lightweight, Redux-inspired state container for Unity built on the R3 reactive library. Zero-allocation dispatch of value-type actions; immutable, copy-on-write state snapshots; reactive subscriptions via BehaviorSubject. Predictable, performant, maintainable game state management.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

Question is copied to clipboard — paste it after the AI opens.

How to clone nano-dux

Clone via HTTPS

git clone https://github.com/singh-ps/nano-dux.git

Clone via SSH

[email protected]:singh-ps/nano-dux.git

Download ZIP

Download master.zip

Found an issue?

Report bugs or request features on the nano-dux issue tracker:

Open GitHub Issues