Write PS5 homebrew payloads in Rust: no_std bindings and safe wrappers, plus full std support with tokio, reqwest, HTTPS (rustls) and std::fs. Built on the PS5 Payload SDK by John Törnblom.
What is the neokuze/ps5-rust GitHub project? Description: "Write PS5 homebrew payloads in Rust: no_std bindings and safe wrappers, plus full std support with tokio, reqwest, HTTPS (rustls) and std::fs. Built on the PS5 Payload SDK by John Törnblom.". Written in Rust. Explain what it does, its main use cases, key features, and who would benefit from using it.
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