python_real_time_strategy_game
This is an RTS-like game written in Python 3 with arcade library. This is my most ambitious project up to date, since I try to overcome Python's shortcomings and make as efficiently-running game as possible. It will cover pathfinding, UI, AI, and graphics, using relatively slow and inefficient language. Main goal is to make it running sufficiently fast for p1layers to be able to actually play the game without pain. I do not have any good idea for the name of the game, so, for now it is just an RTS.
How to download and setup python_real_time_strategy_game
Open terminal and run command
git clone https://github.com/akapkotel/python_real_time_strategy_game.git
git clone is used to create a copy or clone of python_real_time_strategy_game repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with python_real_time_strategy_game https://github.com/akapkotel/python_real_time_strategy_game/archive/master.zip
Or simply clone python_real_time_strategy_game with SSH
[email protected]:akapkotel/python_real_time_strategy_game.git
If you have some problems with python_real_time_strategy_game
You may open issue on python_real_time_strategy_game support forum (system) here: https://github.com/akapkotel/python_real_time_strategy_game/issuesSimilar to python_real_time_strategy_game repositories
Here you may see python_real_time_strategy_game alternatives and analogs
material-design-icons aseprite AncientBeast postcss-sprites MBTileParser pokesprite DeadSimple-Pixel-Perfect-Camera unflattener video-thumbnail-generator sprites sprite-wxapp postcss-easysprites react-sprite-animator phaser-tilemap-plus GlueIT entypo citro2d ol-games unity-psd-ugui sdl2-sprite react-spritesheet video-thumbnail-sprite unity-surfaceshader-flipbook multiple-page-vue-webpack-example postcss-lazysprite free-tex-packer vm vic flag-sprites sprite-gen