Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
What is the EmbarkStudios/quilkin GitHub project? Description: "Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.". Written in Rust. Explain what it does, its main use cases, key features, and who would benefit from using it.
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