renew

renew

renew-engine

renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulkan rendering through ash, and every capability driven from the CLI with schema-versioned JSON. 29 modular crates, desktop and mobile. Apache-2.0. Early development.

27 Stars
0 Forks
1 Watchers
Rust Language
apache-2.0 License
85.9 SrcLog Score
Cost to Build
$493.0K
Market Value
$856.3K

Growth over time

2 data points  ·  2026-09-10 → 2026-10-04
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What is the renew-engine/renew GitHub project? Description: "renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulkan rendering through ash, and every capability driven from the CLI with schema-versioned JSON. 29 modular crates, desktop and mobile. Apache-2.0. Early development.". Written in Rust. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone renew

Clone via HTTPS

git clone https://github.com/renew-engine/renew.git

Clone via SSH

[email protected]:renew-engine/renew.git

Download ZIP

Download main.zip

Found an issue?

Report bugs or request features on the renew issue tracker:

Open GitHub Issues