Browser-based factory game (Vite + TypeScript + PixiJS 8). Per-island event-driven economy, drones, routes, biomes, modifiers, tier breakpoints, skill tree, specialization, artificial islands.
What is the Nitjsefnie-Games/robot-islands GitHub project? Description: "Browser-based factory game (Vite + TypeScript + PixiJS 8). Per-island event-driven economy, drones, routes, biomes, modifiers, tier breakpoints, skill tree, specialization, artificial islands.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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