texture2ddecoder-wasm

texture2ddecoder-wasm

fatal10110

Read Unity AssetBundles in the browser and Node.js: unpack UnityFS/UnityWeb bundles, read any object, decode Texture2D and Sprite to RGBA (ASTC, BCn, ETC, PVRTC, Crunch via WASM). TypeScript, no native deps. npm: unity-asset-reader, texture2ddecoder-wasm.

5 Stars
0 Forks
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TypeScript Language
other License
61.1 SrcLog Score
Cost to Build
$291.6K
Market Value
$280.1K

Growth over time

3 data points  ·  2026-09-29 → 2026-10-01
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What is the fatal10110/texture2ddecoder-wasm GitHub project? Description: "Read Unity AssetBundles in the browser and Node.js: unpack UnityFS/UnityWeb bundles, read any object, decode Texture2D and Sprite to RGBA (ASTC, BCn, ETC, PVRTC, Crunch via WASM). TypeScript, no native deps. npm: unity-asset-reader, texture2ddecoder-wasm.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone texture2ddecoder-wasm

Clone via HTTPS

git clone https://github.com/fatal10110/texture2ddecoder-wasm.git

Clone via SSH

[email protected]:fatal10110/texture2ddecoder-wasm.git

Download ZIP

Download main.zip

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