A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
What is the Rangi42/tilemap-studio GitHub project? Description: "A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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