Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.
CSEngine is a cross-platform 3D game engine.
2D game development framework
:zap: SpaRcle Engine - cross-platform 2D/3D game engine in C++.
Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.
Space jelly ships and floating gems
🌐 Web framework for building and using teleportation portals.
A portable, automated template for raylib projects with C++ bindings
🕹 A one man effort to produce an intuitive and high performance Dwarf Fortress-esque game. Needs a name.
tiny game engine
An implementation of the DOOM fire effect using Jetpack Compose
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
1oom is a Master of Orion Classic (1993) game engine recreation that requires the original files to run.
A Javascript 3D game engine.
C++11 and SDL2 lightweight 2d game framework
Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in V...
Mega Man GameMaker Studio 1.4.1760 Engine
Bootstrap projects for the Magnum C++11 graphics engine
This repository offers free assets for game developers, including 2D and 3D art, sound effects, music, and more, all at no cost.
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
My DirectX 12 playground - an engine and a bunch of tools and samples.
Metal Gear Solid Integral PC reversing, efforts moved to https://github.com/FoxdieTeam/mgs_reversing
Entity Component System framework for Ebitengine
Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly...
Recompilable version of Super Smash Bros. Melee 1.02 based on the LibOGC project.
A Library for Point And Click Adventures
A highly modular and flexible game engine built from scratch, designed to support a wide range of projects and applications.
Kotlin Game Engine with JavaFX
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
Create games and apps that run on smart TVs, browsers, old consoles and embedded systems.
Game framework for nim programming language. Modular and extensible
Super Mario Kart clone using C++ with SFML
Game ENGine for Rust Programming Language
A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.
Zig 3D game engine.
First person shooter written on 3dzavr game engine.
C++ multiplayer game server
A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and ps...
A custom open-source game engine on Python and Pygame, it is written in pure Python! It is easy and fast!
A C++20 2D oriented game engine
Titan, Game Engine in .NET 8 C# 11 and DirectX 12
2D JavaScript game engine.
Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependencies.
Official Hamster Republic RPG Construction Engine (mirror of SVN repository)
lightweight, expressive, extensible multimedia engine
Sample code for the ArcGIS Maps SDK for Unreal Engine.
A wargaming platform compatible with reinforcement learning agents
A cross-platform SFML's Node.js binding.
A lightweight .NET 8 library for building text based adventures.
Pixar's universal scene description for swift and the open source metaverse.