Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.
A collection about rust gamedev resources.
A bullet hell engine for Unity.
Open source game engine written in Beeflang
OGame-like Game Engine
A 2D Game Engine for the web.
Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
A free, open source 2D online RPG engine in C#/.NET
2d格斗游戏引擎&&编辑器 / 2d FTG engine and editor
A toy 3D game engine using DirectX 12.
A tiny 2D game engine focused on usability and simplicity.
A 3D game engine written in crystal
CSEngine is a cross-platform 3D game engine.
C++ 3D Game engine building from Gameplay3D codebase
2D/3D game engine from scratch
Hearth: an open-source, agent-native desktop app for agentic game development.
:zap: SpaRcle Engine - cross-platform 2D/3D game engine in C++.
Integration libraries for the Magnum C++11 graphics engine
Rogy Engine Source Code.
Plugins for the Magnum C++11 graphics engine
A portable, automated template for raylib projects with C++ bindings
2D game development framework
A still very barebones game engine focused on voxels and data-oriented programming
tiny game engine
Space jelly ships and floating gems
1oom is a Master of Orion Classic (1993) game engine recreation that requires the original files to run.
Mega Man GameMaker Studio 1.4.1760 Engine
🌐 Web framework for building and using teleportation portals.
🕹 A one man effort to produce an intuitive and high performance Dwarf Fortress-esque game. Needs a name.
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
C++11 and SDL2 lightweight 2d game framework
An implementation of the DOOM fire effect using Jetpack Compose
A Javascript 3D game engine.
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
Bootstrap projects for the Magnum C++11 graphics engine
Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in V...
A retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
My DirectX 12 playground - an engine and a bunch of tools and samples.
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
Create games and apps that run on smart TVs, browsers, old consoles and embedded systems.
A highly modular and flexible game engine built from scratch, designed to support a wide range of projects and applications.
Metal Gear Solid Integral PC reversing, efforts moved to https://github.com/FoxdieTeam/mgs_reversing
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
Official Hamster Republic RPG Construction Engine
Entity Component System framework for Ebitengine
Recompilable version of Super Smash Bros. Melee 1.02 based on the LibOGC project.
Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependencies.
Game framework for nim programming language. Modular and extensible
Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly...
A Library for Point And Click Adventures
Super Mario Kart clone using C++ with SFML