Interactive C# REPL for Unity Editor & Runtime powered by Roslyn. Top-level scripting, semantic code completion, cross-submission state, private member access, and remote IL2CPP execution via HybridCLR. UPM package.
What is the niqibiao/unity-csharpconsole GitHub project? Description: "Interactive C# REPL for Unity Editor & Runtime powered by Roslyn. Top-level scripting, semantic code completion, cross-submission state, private member access, and remote IL2CPP execution via HybridCLR. UPM package.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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