A Unity asset that lets you easily simulate very simple traffic into your scene.
What is the mchrbn/unity-traffic-simulation GitHub project? Description: "A Unity asset that lets you easily simulate very simple traffic into your scene.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the unity-traffic-simulation issue tracker:
Open GitHub Issues