Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).
What is the nicoversity/unity_polyextruder GitHub project? Description: "Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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