vibe-game-engine

vibe-game-engine

wukangmh2022-cmyk

Self-built 2D game platform with a visual editor, runtime, and AI level generation. Includes human-authored game data, verified SFT synthesis, QLoRA training, evaluation, and LoRA adapters for a JSON game-command DSL.

2 Stars
0 Forks
0 Watchers
TypeScript Language
37.1 SrcLog Score
Cost to Build
$6.47M
Market Value
$3.42M

Growth over time

4 data points  ·  2026-08-02 → 2026-10-11
Stars Forks Watchers
💬

How do you feel about this project?

Ask AI about vibe-game-engine

Question copied to clipboard

What is the wukangmh2022-cmyk/vibe-game-engine GitHub project? Description: "Self-built 2D game platform with a visual editor, runtime, and AI level generation. Includes human-authored game data, verified SFT synthesis, QLoRA training, evaluation, and LoRA adapters for a JSON game-command DSL.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.

Question is copied to clipboard — paste it after the AI opens.

🏆 Show off this rank

wukangmh2022-cmyk/vibe-game-engine on SrcLog (holo style)

Add it to a GitHub README or profile — the card updates as the ranking changes:

How to clone vibe-game-engine

Clone via HTTPS

git clone https://github.com/wukangmh2022-cmyk/vibe-game-engine.git

Clone via SSH

[email protected]:wukangmh2022-cmyk/vibe-game-engine.git

Download ZIP

Download main.zip

Found an issue?

Report bugs or request features on the vibe-game-engine issue tracker:

Open GitHub Issues