Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
What is the huwb/volsample GitHub project? Description: "Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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