Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
What is the club-doki7/vulkan4j GitHub project? Description: "Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs". Written in Kotlin. Explain what it does, its main use cases, key features, and who would benefit from using it.
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