webgl-engine-bench

webgl-engine-bench

KilledByAPixel

How many sprites and 3D cubes can a web engine draw at 60 fps on your machine? LittleJS, PixiJS, Three.js, PlayCanvas, Phaser and Babylon.js, on WebGL and WebGPU. Run it and share your results.

4 Stars
0 Forks
0 Watchers
JavaScript Language
mit License
53 SrcLog Score
Cost to Build
$124.3K
Market Value
$99.7K

Growth over time

2 data points  ·  2026-10-11 → 2026-11-01
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What is the KilledByAPixel/webgl-engine-bench GitHub project? Description: "How many sprites and 3D cubes can a web engine draw at 60 fps on your machine? LittleJS, PixiJS, Three.js, PlayCanvas, Phaser and Babylon.js, on WebGL and WebGPU. Run it and share your results.". Written in JavaScript. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone webgl-engine-bench

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git clone https://github.com/KilledByAPixel/webgl-engine-bench.git

Clone via SSH

[email protected]:KilledByAPixel/webgl-engine-bench.git

Download ZIP

Download main.zip

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