Game Logs System (GLS) is a plugin for UE 5, designed for programmers and testers to help analyze logs both in the editor and at runtime during program execution on any device and platform. GLS allows you to collect logs from both the game and the engine, filter them by categories, classes, objects or custom tags.
What is the gls-fergius/Advanced-Runtime-Logging-GLS-UE5 GitHub project? Description: "Game Logs System (GLS) is a plugin for UE 5, designed for programmers and testers to help analyze logs both in the editor and at runtime during program execution on any device and platform. GLS allows you to collect logs from both the game and the engine, filter them by categories, classes, objects or custom tags. ". Explain what it does, its main use cases, key features, and who would benefit from using it.
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