ArchEngine
Arch Engine - A game engine which is written in C# using OpenTK. Using Entity Component System with Bullet3 physics library.
How to download and setup ArchEngine
Open terminal and run command
git clone https://github.com/UgurkanTech/ArchEngine.git
git clone is used to create a copy or clone of ArchEngine repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with ArchEngine https://github.com/UgurkanTech/ArchEngine/archive/master.zip
Or simply clone ArchEngine with SSH
[email protected]:UgurkanTech/ArchEngine.git
If you have some problems with ArchEngine
You may open issue on ArchEngine support forum (system) here: https://github.com/UgurkanTech/ArchEngine/issuesSimilar to ArchEngine repositories
Here you may see ArchEngine alternatives and analogs
gpu.js pixijs HTML-GL yasea js Blotter StarWars.Android gl-react glsl-optimizer glslViewer Wagner THREE.MeshLine fieldplay RenderPipeline PixelFlow polygon-shredder shaderc ShaderEditorExtension regl-cnn vulkan_minimal_compute hlsl2glslfork ShaderSketches wireframe-world webclgl curtainsjs ShaderEditor Bonzomatic ouzel gl-transitions Partikel_accelleration_on_GPU