CocoaOpenGL-Swift
A simple example of using Swift to create an OpenGL application for macOS, iOS, and tvOS.
How to download and setup CocoaOpenGL-Swift
Open terminal and run command
git clone https://github.com/joshb/CocoaOpenGL-Swift.git
git clone is used to create a copy or clone of CocoaOpenGL-Swift repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with CocoaOpenGL-Swift https://github.com/joshb/CocoaOpenGL-Swift/archive/master.zip
Or simply clone CocoaOpenGL-Swift with SSH
[email protected]:joshb/CocoaOpenGL-Swift.git
If you have some problems with CocoaOpenGL-Swift
You may open issue on CocoaOpenGL-Swift support forum (system) here: https://github.com/joshb/CocoaOpenGL-Swift/issuesSimilar to CocoaOpenGL-Swift repositories
Here you may see CocoaOpenGL-Swift alternatives and analogs
alacritty cute_headers openage openFrameworks OpenRCT2 tinyrenderer mapbox-gl-native awesome-vulkan pyopencl SFML glfw allegro5 bgfx rust-doom herebedragons Glitter ogre glumpy fauxgl StarWars.Android RenderPipeline PixelFlow Bonzomatic ouzel Partikel_accelleration_on_GPU Yampa react-imgpro OpenLara awesome-opengl magnum