Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the prototyping stage.
What is the FlexyTools/Flexy.AssetRefs GitHub project? Description: "Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the prototyping stage. ". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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