π₯§ An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.
What is the alaingalvan/GPU-Zen-2-Baker GitHub project? Description: "π₯§ An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.". Written in CMake. Explain what it does, its main use cases, key features, and who would benefit from using it.
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