π»π± A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
βοΈ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
π A clone of @rygorous series of posts on the graphics pipeline.
π A WebGL example of image adjustment / effects shaders found in Photoshop, other image editors and game engines.
π₯ͺ Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
A header only library to simplify creating π Vulkan / βͺ OpenGL / π WebGL / βDirectX / π€ Metal data structures with CrossWindow.
ππ± A starter repo for building WebGL applications.
π€π± An Apple Metal starter repo that you could use to get the ball rolling.
π₯§ An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.
βͺπ±A modern OpenGL starter repo that you could use to get the ball rolling.
A compilation of pixel art shaders I made.