Project about creating game engine by using modern OpenGL (GLFW, GLEW, GLM) and PhysX (Collision and Physics simulations).
What is the juliuszlosinski/HectorX-GameEngine-Cpp_OpenGL_PhysX GitHub project? Description: "Project about creating game engine by using modern OpenGL (GLFW, GLEW, GLM) and PhysX (Collision and Physics simulations).". Written in C. Explain what it does, its main use cases, key features, and who would benefit from using it.
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