Honami-Animation-System

Honami-Animation-System

loyal-studio

Honami Animation System is a complete, from-scratch alternative to Unity's built-in Animator. Designed for Unity 6, it gives you a powerful node-graph editor, built-in procedural rigging and seamless Timeline integration - all at zero runtime allocation cost.

250 Stars
17 Forks
1 Watchers
C# Language
mit License
100 SrcLog Score
Cost to Build
$46.5K
Market Value
$160.1K

Growth over time

5 data points  ·  2026-07-21 → 2026-08-15
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What is the loyal-studio/Honami-Animation-System GitHub project? Description: "Honami Animation System is a complete, from-scratch alternative to Unity's built-in Animator. Designed for Unity 6, it gives you a powerful node-graph editor, built-in procedural rigging and seamless Timeline integration - all at zero runtime allocation cost.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Honami-Animation-System

Clone via HTTPS

git clone https://github.com/loyal-studio/Honami-Animation-System.git

Clone via SSH

[email protected]:loyal-studio/Honami-Animation-System.git

Download ZIP

Download main.zip

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