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MSBuild-Target_Vulkan_GLSL_Shader_Compiler

This is a MSBuild-Target for Vulkan GLSL & HLSL Shaders, to be used as Build Dependency in Visual Studio, to automatically compile the Shaders. Read README.md for instructions.

How to download and setup MSBuild-Target_Vulkan_GLSL_Shader_Compiler

Open terminal and run command
git clone https://github.com/Ultraporing/MSBuild-Target_Vulkan_GLSL_Shader_Compiler.git
git clone is used to create a copy or clone of MSBuild-Target_Vulkan_GLSL_Shader_Compiler repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with MSBuild-Target_Vulkan_GLSL_Shader_Compiler https://github.com/Ultraporing/MSBuild-Target_Vulkan_GLSL_Shader_Compiler/archive/master.zip

Or simply clone MSBuild-Target_Vulkan_GLSL_Shader_Compiler with SSH
[email protected]:Ultraporing/MSBuild-Target_Vulkan_GLSL_Shader_Compiler.git

If you have some problems with MSBuild-Target_Vulkan_GLSL_Shader_Compiler

You may open issue on MSBuild-Target_Vulkan_GLSL_Shader_Compiler support forum (system) here: https://github.com/Ultraporing/MSBuild-Target_Vulkan_GLSL_Shader_Compiler/issues

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