UE5 runtime static mesh process functions such as delete empty roots and parents, rename object, create objects with name
What is the FF-Projects-UE/MeshOperations GitHub project? Description: "UE5 runtime static mesh process functions such as delete empty roots and parents, rename object, create objects with name". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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