MoravaEngine

MoravaEngine

dtrajko

C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illumination, ray-traced reflections and ambient occlusion, a path tracer for reference. A playground for real-time rendering techniques.

312 Stars
20 Forks
13 Watchers
C++ Language
apache-2.0 License
100 SrcLog Score
Cost to Build
$69.60M
Market Value
$281.66M

Growth over time

22 data points  ·  2021-05-01 → 2026-11-01
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What is the dtrajko/MoravaEngine GitHub project? Description: "C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illumination, ray-traced reflections and ambient occlusion, a path tracer for reference. A playground for real-time rendering techniques.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone MoravaEngine

Clone via HTTPS

git clone https://github.com/dtrajko/MoravaEngine.git

Clone via SSH

[email protected]:dtrajko/MoravaEngine.git

Download ZIP

Download master.zip

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