The OpenGL research which made in order to describe the general things in graphic programming like vertex data creation, transformations, coordinate system, projection view, texturing, and shaders. These are essential things to build powerful 3D applications.
What is the Dmytro-Pashko/OpenGLSandbox GitHub project? Description: "The OpenGL research which made in order to describe the general things in graphic programming like vertex data creation, transformations, coordinate system, projection view, texturing, and shaders. These are essential things to build powerful 3D applications.". Written in Kotlin. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the OpenGLSandbox issue tracker:
Open GitHub Issues