PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
How to download and setup PBR
Open terminal and run command
git clone https://github.com/Nadrin/PBR.git
git clone is used to create a copy or clone of PBR repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with PBR https://github.com/Nadrin/PBR/archive/master.zip
Or simply clone PBR with SSH
git@github.com:Nadrin/PBR.git
If you have some problems with PBR
You may open issue on PBR support forum (system) here: https://github.com/Nadrin/PBR/issuesSimilar to PBR repositories
Here you may see PBR alternatives and analogs
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