PBR

PBR

Nadrin

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

1.5k Stars
117 Forks
1.5k Watchers
C++ Language
mit License
100 SrcLog Score
Cost to Build
$11.39M
Market Value
$29.85M

Growth over time

8 data points  ·  2021-08-01 → 2026-04-01
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What is the Nadrin/PBR GitHub project? Description: "An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone PBR

Clone via HTTPS

git clone https://github.com/Nadrin/PBR.git

Clone via SSH

[email protected]:Nadrin/PBR.git

Download ZIP

Download master.zip

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