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PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

How to download and setup PBR

Open terminal and run command
git clone https://github.com/Nadrin/PBR.git
git clone is used to create a copy or clone of PBR repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with PBR https://github.com/Nadrin/PBR/archive/master.zip

Or simply clone PBR with SSH
[email protected]:Nadrin/PBR.git

If you have some problems with PBR

You may open issue on PBR support forum (system) here: https://github.com/Nadrin/PBR/issues