ShaderConnect
Shader Connect is a lightweight C++17 command-line tool for converting GLSL/HLSL shader code to optimized GLSL/ESSL/HLSL/MetalSL/SPIR-V.
How to download and setup ShaderConnect
Open terminal and run command
git clone https://github.com/NikolayKanchevski/ShaderConnect.git
git clone is used to create a copy or clone of ShaderConnect repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with ShaderConnect https://github.com/NikolayKanchevski/ShaderConnect/archive/master.zip
Or simply clone ShaderConnect with SSH
[email protected]:NikolayKanchevski/ShaderConnect.git
If you have some problems with ShaderConnect
You may open issue on ShaderConnect support forum (system) here: https://github.com/NikolayKanchevski/ShaderConnect/issuesSimilar to ShaderConnect repositories
Here you may see ShaderConnect alternatives and analogs
gpu.js pixijs HTML-GL yasea js Blotter StarWars.Android gl-react glsl-optimizer glslViewer Wagner THREE.MeshLine fieldplay RenderPipeline PixelFlow polygon-shredder shaderc ShaderEditorExtension regl-cnn vulkan_minimal_compute hlsl2glslfork ShaderSketches wireframe-world webclgl curtainsjs ShaderEditor Bonzomatic ouzel gl-transitions Partikel_accelleration_on_GPU