My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
What is the DaveGreen-Games/ShapeEngine GitHub project? Description: "My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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