Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library
What is the SwiftGFX/SwiftBGFX GitHub project? Description: "Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library". Written in Swift. Explain what it does, its main use cases, key features, and who would benefit from using it.
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