Unity 一键打包工具,适用于 频繁切换打包场景的情景,一劳永逸,一键打多个app Unity one-click packaging tool, suitable for scenarios where the packaging scene is frequently switched. One-time effort to package multiple apps with just one click.
What is the Bian-Sh/Unity-Application-Auto-Builder GitHub project? Description: "Unity 一键打包工具,适用于 频繁切换打包场景的情景,一劳永逸,一键打多个app Unity one-click packaging tool, suitable for scenarios where the packaging scene is frequently switched. One-time effort to package multiple apps with just one click.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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