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Unity-Pathfinding-Jobs-StressTest

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

How to download and setup Unity-Pathfinding-Jobs-StressTest

Open terminal and run command
git clone https://github.com/CristianQiu/Unity-Pathfinding-Jobs-StressTest.git
git clone is used to create a copy or clone of Unity-Pathfinding-Jobs-StressTest repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with Unity-Pathfinding-Jobs-StressTest https://github.com/CristianQiu/Unity-Pathfinding-Jobs-StressTest/archive/master.zip

Or simply clone Unity-Pathfinding-Jobs-StressTest with SSH
[email protected]:CristianQiu/Unity-Pathfinding-Jobs-StressTest.git

If you have some problems with Unity-Pathfinding-Jobs-StressTest

You may open issue on Unity-Pathfinding-Jobs-StressTest support forum (system) here: https://github.com/CristianQiu/Unity-Pathfinding-Jobs-StressTest/issues