Unity-Pathfinding-Jobs-StressTest

Unity-Pathfinding-Jobs-StressTest

CristianQiu

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

47 Stars
10 Forks
47 Watchers
C# Language
mit License
Cost to Build
$2.19M
Market Value
$3.84M

Growth over time

7 data points  ·  2021-08-01 → 2025-06-01
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What is the CristianQiu/Unity-Pathfinding-Jobs-StressTest GitHub project? Description: "Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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git clone https://github.com/CristianQiu/Unity-Pathfinding-Jobs-StressTest.git

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