Unity2D-Components

Unity2D-Components

cmilr

A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

810 Stars
89 Forks
810 Watchers
C# Language
mit License
100 SrcLog Score
Cost to Build
$86.3K
Market Value
$208.8K

Growth over time

14 data points  ·  2021-03-01 → 2026-04-01
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What is the cmilr/Unity2D-Components GitHub project? Description: "A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Unity2D-Components

Clone via HTTPS

git clone https://github.com/cmilr/Unity2D-Components.git

Clone via SSH

[email protected]:cmilr/Unity2D-Components.git

Download ZIP

Download master.zip

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